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By strider, on February 9th, 2011
Tweet Welcome to part 7, where the magic squares are 7×7. I don’t know if there is any numerological significance to that, but it wasn’t intended. Although, if someone wanted to make something of it, 7 was the number of known planets in medieval times, as well as the number of known elements, and the number […] […]
Go to article Recreational Math I: Magic Squares: the “really good” kind – Part 7
By strider, on February 2nd, 2011
Tweet I was experimenting with Danny Dawson’s 4×4 magic square script, and began to consider writing my own script. But I just thought I would do a few runs for my own research. I wanted to thank Mr. Dawson for his fine work which I am obviously gaining knowledge from, but his comments page thought I […] […]
Go to article Recreational Math I: 4×4 squares: Some sequences work better than others
By strider, on January 29th, 2011
Tweet How to Make a Random Square I have noticed that it has been difficult to elucidate a method for systematically creating evenordered magic squares of any but the most basic kind. I don’t know why this is, since the art has been alive in Europe for at least 600 years, and probably longer in other cultures. […] […]
Go to article Recreational Math I: Magic Squares: the “really good” kind – Part 4
By strider, on January 26th, 2011
Tweet Notice that to show the rules for making these kind of magic squares, I used only oddordered square matrices as examples. What about matrices of even numbers of rows and columns? The rules for these vary. The famous Durer magic square, with the year of the engraving cleverly made a part of a […] […]
Go to article Recreational Math I: Magic Squares: the “really good” kind – Part 3

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